Antegods

Description


Antegods is a 2D battle arena in which two teams of space-faring Mayans power up colossal Titans by outplaying their opponents with improvised strategies and tactics in procedural generated worlds. My task on this project was to help dutch game studio Codeglue prepare their new game for exhibition at the Game Developer’s conference in San Francisco. The game is still in its initial stage, but already has a bunch of cool features. Antegods is developed in Unity and is targeted for Window, Mac, Linux, XONE and PS4

Images


Menu
Gamplay
Start Screen

Contributions


  • Networking work – Experimenting with NAT punching for efficient multiplayer
  • Implemented Split Screen Functionality
  • UI Programming – implemented Multiplayer Menu and Start Screen
  • Some gameplay work, mainly on surrounding area of the map – “Nimbus”

Clips


Split – Screen

Links


Website
Antegods

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s